399 Item(s)

Zendikar Rising

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Charix, the Raging Isle (386) [Zendikar Rising]

Dhs. 1.10
Set: Zendikar Rising Type: Legendary Creature — Leviathan Crab Rarity: Rare Cost: {2}{U}{U} Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. Zendikar's seas are deeper than anyone can fathom.

Charix, the Raging Isle (Extended Art) [Zendikar Rising]

Dhs. 1.80
Set: Zendikar Rising Type: Legendary Creature — Leviathan Crab Rarity: Rare Cost: {2}{U}{U} Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Chilling Trap [Zendikar Rising]

Dhs. 2.10
Set: Zendikar Rising Type: Instant Rarity: Common Cost: {U} Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. "Serves you right for rushing ahead." —Kaliea, Sea Gate trapfinder

Cinderclasm [Zendikar Rising]

Dhs. 0.40
Set: Zendikar Rising Type: Instant Rarity: Uncommon Cost: {1}{R} Kicker {R} (You may pay an additional {R} as you cast this spell.)Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead. Every inferno begins with a spark.

Cleansing Wildfire [Zendikar Rising]

Dhs. 1.10
Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {1}{R} Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library.Draw a card. Every rebirth looks like a death.

Clearwater Pathway // Murkwater Pathway (Borderless) [Zendikar Rising]

Dhs. 20.60
Set: Zendikar Rising Type: Land // Land Rarity: Rare Clearwater Pathway T: Add U. Murkwater Pathway T: Add B.

Clearwater Pathway // Murkwater Pathway [Zendikar Rising]

Dhs. 23.50
Set: Zendikar Rising Type: Land Rarity: Rare {T}: Add {U}. "Just when the river seems most peaceful, suddenly you round a bend and hurtle down a waterfall." —Zahr Gada, Halimar expedition leader

Cleric of Chill Depths [Zendikar Rising]

Dhs. 2.10
Set: Zendikar Rising Type: Creature — Merfolk Cleric Rarity: Common Cost: {1}{U} Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. "Before my people turned to false gods, we built a glittering city beneath the northern sea ice. The magic of ancient Benthidrix lives in me!"

Cleric of Life's Bond [Zendikar Rising]

Dhs. 0.70
Set: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Uncommon Cost: {W}{B} Whenever another Cleric enters the battlefield under your control, you gain 1 life.Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. "No gods. Only each other."

Cliffhaven Kitesail [Zendikar Rising]

Dhs. 0.20
Set: Zendikar Rising Type: Artifact — Equipment Rarity: Common Cost: {1} When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.Equipped creature has flying.Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Made from canvas, wood, and hope.

Cliffhaven Sell-Sword [Zendikar Rising]

Dhs. 2.10
Set: Zendikar Rising Type: Creature — Kor Warrior Rarity: Common Cost: {1}{W} "I swing a sword. It's a simple life. A lot of adventurers just see me as some cheap muscle, but if my steel lets them return home with their lives and limbs intact, then I've done my job."

Concerted Defense [Zendikar Rising]

Dhs. 0.20
Set: Zendikar Rising Type: Instant Rarity: Uncommon Cost: {U} Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "You mess with one of us, you mess with all of us!"
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