Our Game Themes

Game Themes are the settings, backgrounds or scenarios that any particular game has been imagined in by the designer. The game’s theme tends to shine through the artistic rendition and material components produced for the game.

Adventure/Story Based: such games may emphasize heroic themes or are based on storylines rooted in exploration and discovery, often involving fantastical elements. Furthermore, some of these games may be based on well-known novels, narratives or franchises.

Animals: such games make use of animals as a main concept or theme in gameplay. Players may either manage or control animals throughout the game or they may assume the role of animals themselves.

Aviation/Flight: such games involve the theme of aviation or flight in gameplay; be they modern aircraft, such are airplanes, helicopters, blimps, even futuristic flying machines on other planets, or in outer space.

Building/Construction: such games compel players to use resources to build and manage small or large-scale projects and/or structures. These games may concentrate on the construction of a single building, a whole city, or even several settlements and/or towns across the game board.

Civilization Building: such games emphasise the production, development, and advancement of a society over a period of time that each player controls. Governing your own society’s citizens and resources, along with managing its politics, economy, and military, are the key strategies that allow your civilization to gain superiority over others.

Economic: such games emphasise an economic theme and tend to involve production, consumption, trade, and negotiation amongst the players. Some of these titles are played in a market and/or consumer type of setting.

Family: besides being enjoyed by adults, these games are also appropriate for family settings and can be enjoyed with younger children (ages 6+). Family games provide the perfect opportunity to spend quality time with your children around the living room table.

Fantasy: such games are rooted in fictional worlds which emphasize the use of magic, the existence of mythical creatures or monsters, and typically feature themes drawn from historical based settings.

Fighting: such games emphasize one-on-one battles between players or other small-scale conflicts within the game. These smaller combat-based scenarios differ from war games where fighting is depicted on a much larger scale across the game board or gamemat.

Historical: such games are depicted in a historical scenario where players get immersed into the specific game’s historical theme during play. Typically, these games follow storylines from well-known past eras of human civilization where players interact with one another within that world.

Horror: these games depict dark or morbid themes and imagery set in the distinct horror genre. Commonly, players play characters that are challenged by supernatural or evil forces as they fight for survival.

Humorous: such games tend to have less serious undertones, are funny, and promote laughter amongst the players. The game may involve elements of acting, clowning around, or jokes and satire.

Nature/Environmental: such games have a theme relating to the seasons, farming, environmental conservation, animals, insects or anything that has to do with nature itself.

Nautical: a game that heavily uses bodies or water, sailing, or ships at sea in its theme.

Party: these games are appropriate for larger groups and social gatherings of 4 or more people. They tend to have an easy learning curve, a short playing time and are not highly strategic. Party games liven up the atmosphere, are very addictive and can get loud!

Political: such games emphasize each player’s political authority and are heavy on political intrigue. They encourage the player to manipulate societal events or activities through diplomacy or treachery while managing their political policy and influencing other players’ choices.

Racing: such games typically involve players or their units in a race, striving to reach an endpoint or a finish line first. These games have nothing to do with players ‘racing’ to get the most points to win a game. Instead, an actual racing theme based on speed is depicted here.

Science Fiction: such games are drawn from imagined futuristic themes which may be set on other worlds or planets, in outer space, or even in different dimensions. Many of these games tend to involve starships, space exploration, and fictitious alien races.

Trains: such games often involve imagery or game pieces that are directly related to trains, railway vehicles and train tracks. Route-building is common place here too.

Trivia/Educational: such games may test each player’s knowledge in either history, facts and figures, general knowledge, or pop culture. The game may concentrate on teaching a specific subject/concept or may emphasize much broader themes.

Warfare: such games emphasize all-out warfare between factions or armies during gameplay, which players either directly represent or control. Typically, these games depict military actions and strategies involving area control on a much larger scale instead of direct one-on-one fighting.

Word Game: in such games, players compete with one another using their skills in spelling, familiarity with definitions, or knowledge of a specific language.