Set:
Kaldheim
Type:
Snow Creature — Giant Wizard
Rarity:
Common
Cost:
{4}{U}
When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)
Set:
Kaldheim
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{W}
When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
"If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnhiem!"
Set:
Kaldheim
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{U}
Enchant creatureWhen Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.Enchanted creature doesn't untap during its controller's untap step.
Sarulf's snarl of rage shook the World Tree.
Set: Kaldheim Type: Enchantment — Saga Rarity: Uncommon Cost: {2}{B}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target nonland permanent an opponent controls.II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.III — Creatures you control gain deathtouch until end...
Set: Kaldheim Type: Legendary Creature — God // Legendary Artifact Rarity: Rare Birgi, God of Storytelling 2R Whenever you cast a spell, add R. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. Harnfel, Horn of Bounty 4R Discard a card:...
Set: Kaldheim Type: Legendary Creature — God // Legendary Artifact Rarity: Rare Birgi, God of Storytelling 2R Whenever you cast a spell, add R. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. Harnfel, Horn of Bounty 4R Discard a card:...
Set:
Kaldheim
Type:
Snow Sorcery
Rarity:
Rare
Cost:
{3}{G}
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Set:
Kaldheim
Type:
Snow Sorcery
Rarity:
Rare
Cost:
{3}{G}
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
A friend of Jorn is never cold.
Set:
Kaldheim
Type:
Snow Sorcery
Rarity:
Uncommon
Cost:
{G}
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)