Set:
Kaldheim
Type:
Creature — Treefolk
Rarity:
Uncommon
Cost:
{3}{G}{G}
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library.
"We are bound to wander this forest forever. Sometimes I think it wanders with us."
—Ogni, Kannah scout
Set: Kaldheim Type: Sorcery Rarity: Common Cost: {1}{G} Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through...
Set:
Kaldheim
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Target attacking creature gets +3/+3 and gains trample until end of turn.
"A Tuskeri never shrinks from battle! Quite the opposite in fact."
—Arni Brokenbrow
Set:
Kaldheim
Type:
Instant
Rarity:
Common
Cost:
{4}{U}{U}
Choose one or both —• The owner of target nonland permanent puts it on the top or bottom of their library.• Return target nonland permanent to its owner's hand.
"Which one of you slug-brained milksops forgot to make an offering to Cosima?"
—Jolkur, navigator
Set:
Kaldheim
Type:
Enchantment — Aura Rune
Rarity:
Uncommon
Cost:
{1}{U}
Enchant permanentWhen Rune of Flight enters the battlefield, draw a card.As long as enchanted permanent is a creature, it has flying.As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."
Set:
Kaldheim
Type:
Enchantment — Aura Rune
Rarity:
Uncommon
Cost:
{1}{G}
Enchant permanentWhen Rune of Might enters the battlefield, draw a card.As long as enchanted permanent is a creature, it gets +1/+1 and has trample.As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Set:
Kaldheim
Type:
Enchantment — Aura Rune
Rarity:
Uncommon
Cost:
{1}{B}
Enchant permanentWhen Rune of Mortality enters the battlefield, draw a card.As long as enchanted permanent is a creature, it has deathtouch.As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
Set:
Kaldheim
Type:
Enchantment — Aura Rune
Rarity:
Uncommon
Cost:
{1}{R}
Enchant permanentWhen Rune of Speed enters the battlefield, draw a card.As long as enchanted permanent is a creature, it gets +1/+0 and has haste.As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Set:
Kaldheim
Type:
Enchantment — Aura Rune
Rarity:
Uncommon
Cost:
{1}{W}
Enchant permanentWhen Rune of Sustenance enters the battlefield, draw a card.As long as enchanted permanent is a creature, it has lifelink.As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
Set:
Kaldheim
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{3}
When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it.Equipped creature gets +1/+1.Equip {2}
Set:
Kaldheim
Type:
Creature — Dwarf Warrior
Rarity:
Rare
Cost:
{2}{W}
When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it.You may pay {1} rather than pay the mana cost for Rune spells you cast.
Set:
Kaldheim
Type:
Creature — Dwarf Warrior
Rarity:
Rare
Cost:
{2}{W}
When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it.You may pay {1} rather than pay the mana cost for Rune spells you cast.