Set:
Innistrad: Midnight Hunt
Type:
Instant
Rarity:
Common
Cost:
{W}
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
“If I’m going, I’m taking you with me!”
Set:
Innistrad: Midnight Hunt
Type:
Instant
Rarity:
Common
Cost:
{2}{B}
Target player draws two cards and loses 2 life.
Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power.
Set:
Innistrad: Midnight Hunt
Type:
Instant
Rarity:
Rare
Cost:
{1}{B}{B}
Choose one —• Target creature gets -5/-5 until end of turn.• Creature tokens get -2/-2 until end of turn.
Set:
Innistrad: Midnight Hunt
Type:
Instant
Rarity:
Rare
Cost:
{1}{B}{B}
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
“Forget your human ancestors. You’re part of my family now.”
Set: Innistrad: Midnight Hunt Type: Creature — Vampire Rarity: Mythic Cost: {1}{R} HasteWhen Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less...
Set: Innistrad: Midnight Hunt Type: Creature — Vampire Rarity: Mythic Cost: {1}{R} HasteWhen Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less...
Set:
Innistrad: Midnight Hunt
Type:
Creature — Vampire Noble
Rarity:
Uncommon
Cost:
{4}{B}
FlyingWhen Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
Set:
Innistrad: Midnight Hunt
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
Teferi stepped calmly into the fray. Suddenly the sun paused in the sky and the werewolves' snarls froze on their faces.
Set:
Innistrad: Midnight Hunt
Type:
Creature — Wolf
Rarity:
Common
Cost:
{2}{G}
FlashReach
With their usual prey scared off by werewolves, the wolves of the Ulvenwald adopted inventive new hunting techniques.
Set:
Innistrad: Midnight Hunt
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{1}{G}
When Bramble Armor enters the battlefield, attach it to target creature you control.Equipped creature gets +2/+1.Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Set:
Innistrad: Midnight Hunt
Type:
Creature — Human Scout
Rarity:
Rare
Cost:
{2}{G}
VigilanceWhen Briarbridge Tracker enters the battlefield, investigate.As long as you control a token, Briarbridge Tracker gets +2/+0.
Set:
Innistrad: Midnight Hunt
Type:
Creature — Human Scout
Rarity:
Rare
Cost:
{2}{G}
VigilanceWhen Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)As long as you control a token, Briarbridge Tracker gets +2/+0.