Set:
Kaldheim
Type:
Enchantment — Saga
Rarity:
Uncommon
Cost:
{1}{G}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Put a +1/+1 counter on up to one target creature.III — Exile a creature with the greatest power among creatures target opponent controls.
Set: Kaldheim Type: Creature — Dwarf Berserker Rarity: Uncommon Cost: {1}{R} Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate this ability only if this creature attacked this turn and only once each turn.) "No one else had the spine for it, so I ran right between the giant's legs and hauled poor Valdir back to Axgard!"...
Set:
Kaldheim
Type:
Creature — Wolf
Rarity:
Common
Cost:
{R}
First strikeBoast — {2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
"Awooo!"
Set:
Kaldheim
Type:
Instant
Rarity:
Common
Cost:
{2}{B}{B}
Exile target creature or planeswalker.
He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos.
Set: Kaldheim Type: Sorcery Rarity: Uncommon Cost: {1}{R} Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. So ended the feast, the hall, and...
Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {1}{W}{W}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."III —...
Set:
Kaldheim
Type:
Legendary Creature — Angel Cleric
Rarity:
Uncommon
Cost:
{2}{W}{B}{B}
Flying, lifelinkWhenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Set:
Kaldheim
Type:
Legendary Creature — Angel Cleric
Rarity:
Uncommon
Cost:
{2}{W}{B}{B}
Flying, lifelinkWhenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
She is both shepherd and reaper, and her judgment is final.
Set:
Kaldheim
Type:
Enchantment — Saga
Rarity:
Uncommon
Cost:
{1}{R}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a Treasure token.III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
Set:
Kaldheim
Type:
Creature — Demon Berserker
Rarity:
Uncommon
Cost:
{1}{R}
Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
"Arrogant maggot. You won't be so proud when I rip out your tongue and drink from your skull!"
Set: Kaldheim Type: Snow Creature — Human Wizard Rarity: Uncommon Cost: {U} {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) From the barest crack in the ice, she teases forth a swirling,...